II. Defining your game mechanics

Updated 2 years ago by Corine Barbazanges

Before you start adding challenges to the different stops of your tour, we recommend that you define the overall mechanics of your game. Here we will introduce you to the main ones.

Introduction: Game type

The Game type selector is not a configuration; its purpose is to simply categorize your game so as to indicate its nature to the users: treasure hunt, mystery quest or trivia quiz. You can create any type of challenge regardless of the type of game you choose.

Treasure Hunt or Mystery Quest?... They are both quite similar, except that the stops in a treasure hunt are revealed throughout the course of the game: the player must complete all of the challenges at one stop before unlocking the next one.

1. Game revolving around a common thread

Game type: Mystery Quest or Treasure Hunt

  1. Set a goal: Identify a person, an event, a famous work of art, etc. that is related to the topic of the tour.
    e.g. Identify Francis I of France.
  2. Scatter both more and less difficult clues that the player should collect throughout the challenges.
    e.g. a salamander, an inscription with the number 1515 on it, a reproduction of the Château de Chambord, etc.
  3. At the end of the game, the player should take a look at their inventory, where all the clues they collected throughout the game are stored, and complete the final challenge.
    e.g. Which famous person are all the items you collected linked to?
This type of game requires a great deal of creativity in order to come up with a dozen diverse clues.

2. Mystery Word

Game type: Mystery Quest or Treasure Hunt

  1. Choose a word that you want the player to discover and that is connected to the topic of your tour. The number of letters in your word should match the number of challenges you plan to create.
  2. The player will gradually collect the letters from the word throughout the challenges. They will have to put them in the right order so that they can answer the final question.
  3. Be careful not to place the letters in your challenges in the correct order. If you do, the mystery word will already be revealed in your inventory.
  4. Do not assign a letter to your final challenge. They must all be distributed already up to that point.
  5. Select Letter as your inventory item in order to add a letter or a number to a challenge.

At the moment, it is not possible to verify if the player has reassembled the word correctly in the inventory. This is why you should create a final challenge where the solution is the reassembled word.


3. Puzzle

Game type: Mystery Quest or Treasure Hunt

  1. Choose an image that is connected to the topic of the tour. Divide it into 4 square pieces. If your puzzle has 2 rows, the tour should contain a minimum of 8 challenges (2x4 pieces). If it has 3 rows, you will need to create 12 challenges (3x4).
  2. If you need to resize your image into a compatible format (4:1, 4:2, 4:3, etc.) so that you can divide it into square pieces afterwards, you can do it on this website.
  3. The player should collect the pieces throughout the challenges one by one and assemble the puzzle in the end. The reconstructed image will enable them to answer the final question.
  4. Be careful not to add the pieces to your challenges in the correct order. If you do, the puzzle will already be complete in your inventory.
  5. Do not assign a piece to the final challenge. They must all be distributed already up to that point.
  6. Select Puzzle piece as your inventory item in order to add it to a challenge.

At the moment, it is not possible to verify if the player has reassembled the puzzle correctly in the inventory. This is why you should create a final challenge that the player will not be able to solve without identifying the image.



4. Trivia Quiz

Game type: Trivia Quiz

If you prefer a simple game mechanic, then create a trivia quiz. The player should collect points until they get the best possible score.


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